Tuesday, June 7, 2011

Ideas abound!

So, thanks to this blog I have an outlet where I can practice writing and work on my style to get good enough to maybe do this for a living.

I've compiled old campaign notes from years ago and have been at it non-stop working on a science fiction novel of my very first, successfully run, campaign.
I've been writing it with the Player Character's names intact, but will more than likely change them when the manuscript is finished. No offense to the guys that played them; they were just...less than marketable (read: bad). I've always wanted to write a novel, but have always lacked the gumption to do it. Recently though (somewhat due to having an empty house to stew in) I've been taking a crack at it.

I'm going to need readers for when it is finished, if anyone would like a copy of the manuscript when completed I would be thrilled to provide you with one. I would also encourage you to write your own notes on it anywhere you think could be improved.

Haven't had a game in several weeks, player vacations and whatnot getting in the way. Hopefully I can get back to doing lighter commentary posts again. I miss those.

Wednesday, June 1, 2011

GM Journal #3

So I'm actually a player for the first time in like two years. A couple of my friends started running a Red Hand of Doom module for Dungeons and Dragons 3.5 and I'm using a Lesser Aasimar Cleric (Which apparently entitles me to a bunch of bonuses for reasons I don't fully get). I just made up a deity too; Teryn Metallus, the god of metal. He also goes by 'Lord Metal' and requires my Cleric to be as metal as possible.

Unfortunately my Cleric, Merrik Inniel, as been something of a failure. The DM we're playing with has a bit of a reputation as a TPK'er and so I decided to not get too attached to this character and, in fact, have been playing him like a suicidal death knight. Unfortunately Merrik is only level 6 and so has access to 3rd level spells at best and so I have to rely on his martial ability.
He currently does pathetically poor damage and has a 20ft move speed due to the heavy armor he's wearing. I'm literally trying to get in the front and more than likely get murdered, but something always happens that puts me far away from the fight and it takes forever to get back in it.

Example:
Merrik volunteered to go first across a bridge to inspect a hobgoblin body at the center of it to figure out what could have killed it so the party could be aware of what to do.
As he approaches the body a six-headed Hydra erupts from the river that ran underneath the bridge, picking up my Cleric in one of its many mouths and hurling it forty feet away and
SPLOOSH
He sinks to the bottom of the river and his movement is reduced to ten feet a round. He also has to worry about running out of breath before reaching dry land.
By the time he reaches the monster, the rest of the party managed to kill it, some of them almost dying in the process.
Something very similar happened in an encounter with a manticore.
That time actually resulted in the death of a party member. Merrik managed to finish off a single hobgoblin at the front wall by the time that debacle was finished.

I just want to attempt some retarded stunt that could be awesome if it works but more than likely will result in the immediate termination of Merrik Inniel, but the game itself intervenes to stop every attempt and keep me alive. The setting is coddling me, despite the DM's and my best efforts.

In conclusion,
I actually suck at getting killed.

Hopefully I'll have a really cool story to tell about how Merrik got totally annihilated and died like a bitch.
It seems to be more likely he'll outlive everyone in really mundane ways.
Damn.