Monday, May 9, 2011

Cybernetic: No one killed anyone

The party decides it is time to head to Earth to confront their erstwhile employer turned foe, Tokoro Kobayashi (who has overthrown the current government and declared himself Emperor).
They almost just went charging into the belly of the beast without so much as rough outline of something that masqueraded as a plan, but they decided that it was probably a bad idea to do that and they needed to get their bearings.
Above: What having no plan looks like
They high tailed it to Eden to consult one of their very few remaining friends in the breadth of the galaxy that might help them find a way to kill the Emperor, Lenna Archer.
Lenna was a Player Character from the earlier stages of the campaign, she was an actress with political leanings and actually quite famous in certain parts of the galaxy. The Gallows figured they could use someone with a good public image in their ranks, so they recruited her. Eventually after the everything started to fall apart she quietly left the group and pursued a career as an ambassador and diplomat for the United Earth Confederation (though she now does this same job for the Empire of Terra after the collapse of the UEC). She resides in the Government apartments provided to her as part of her station on Eden, the paradise world is the preferred spot for diplomacy due to its scenery and general ease that most feel while on its surface.

The party showed up on her doorstep with news of Kobayashi's inherent corruption and his casual disregard for the safety of his fellow human beings. With the recording devices that Daniel and Talos have on at all times they were able to show Lenna proof of his cartoonishly evil habits.
She decided she could allow them to hide out in her apartments if it meant stopping this monster, though they would have to find a new DriveSat Emitter, as it broadcasts a ship's ID to the orbiting satellite stations when they either try to enter the atmosphere or park at one of the orbital docks, to avoid contraband and illegal activity slipping down planetside.
The party decided to board a ship and take their Emitter for their own use. After briefly observing the ships that were of similar size and tonnage they settled on a large pleasure yacht called the Drakecairn. Derek Fayd slipped into the ship with absolutely zero trouble because he was in constant contact with Lilith the Field Officer.

Have I mentioned that the Field Officer class is absurdly, indescribably, stupidly broken? Because it is. They have an ability that essentially makes it so no one in the party will ever fail a check ever again. Which is dumb. How do you build suspense? How do you keep it challenging?
Short Answer: You don't. Your party laughs at your ineffectiveness.

He slips in the ship with no trouble whatsoever, casually messes with the guards, steals their emitter, and leaves the way he came, exiting the ship and returning to the Sparta with the prize in hand without so much as a shot fired.

They dock the ship and ask around about the other Fleet Admirals eventually receiving coordinates to a location that no one in the party knows all so they can search for the 4th Fleet Admiral and hopefully put a stop to Emperor Kobayashi's reign over what's left of humanity.
They did one better, they found two fleets, both the 4th and the mythical, unconfirmed 7th. The only reason that these ships didn't fire immediately on the newcomer is because they identified themselves immediately as the Gallows.

The session ended with the party getting these two military leaders of a dead government to side with them and hopefully coming with them to spearhead the attack on Kobayashi and kill him once and for all.

This session was comprised of 100% roleplay, I had encounters planned but the party went around them, completely surprising me because every indication so far is that they enjoyed spilling blood no matter the consequences.
They also exercised caution and limited foresight, which is funny, because Lilith is usually the font of ignored wisdom and her player was out that day. They did all this not-killing on their own and with very little whining throughout.
I would have been proud of them if they weren't so smug about that stupid Leadership ability Lilith has.
"Okay, make a Move Silently check to see if you make it past the guards."
Derek's player turns to me and smiles, "I'll just take ten."
"...you pass."  

bastards

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